You may not have heard, but in 2012, there’s this tiny, low-budget, independent movie coming out called The Avengers, based on a peripheral 1970s comic book of the same name. The movie will feature a core four sausage fest–the Hulk, Captain America, Thor, and Iron Man–and because my brain always hums to a D&D 4E frequency, I couldn’t help but assign each of these character to corresponding class roles.
I find myself doing this sort of thing a lot actually, and the only surprise is that I haven’t worked on the Teenage Mutant Ninja Turtles and the Teletubbies. For example, I’m pretty sure Po, the red Teletubby, is a Striker.
Anyway, I considered the available Avengers, and assigned the roles as follows:
Controller: Because it can be tricky finding a corollary in other media (outside of fantasy literature’s boom-zap wizards), I had the most trouble figuring this one out, and fell back on process of elimination. Three of the characters dropped into the other roles easily, leaving me with just one for controller. So, who alters the battlefield, shoving around opponents and delivering large scale area attacks? I decided that with his kinetic repulsors, sonic blasts, and explosive rockets, Iron Man made a really good controller.
Defender: This was probably the easiest, since I thought along the lines of, “wade into combat, attract a lot of enemy attention, take heaploads of damage, and fight for a big, long, sprawling time.” This would have to be the Hulk. Yes, he does cause a lot of damage, making you think striker, or you might be tempted to slot in Iron Man with his armor or Captain America with his shield. Trust me, they fit better elsewhere.
Leader: Understandably, the title “leader” makes us automatically think of the person in charge of the group, like the Fantastic Four’s Reed Richards, who’s probably more of a controller, or the Hundred Acre Wood’s Winnie the Pooh, who is really more of an imbecile. However, in this case, you do have a warlordy-type character in Captain America, going toe-to-toe in battle, but also directing the actions of allies, setting strategy and calling shots.
Striker: When it comes to doing damage, you can’t really do much better than a Norse god, right? I’m totally picturing a barbarian-themed Thor, blowing apart hordes of minions with his mighty shout, and caving in the skulls of solos with the deadly flight of Mjolnir. Sure, he’s got the thunder and lightning thing going on, suggesting some hot controller action, but Thor’s about the damage, so he’s our striker.
